if(jieduan=0)
	hero[2][1]
	hero[0][0]=110
	hero[1][0]=60
	addHero(hero)
        sethp(4,getGrade(-1)*100+6500)
	setJD(jieduan+1)
endif
if(jieduan=1)
    if(mod(count,3)=0)
        setcontor(4,-1,1,33)
    else
        if(probability(50))
            trick[4]
            trick[0]=25
            trick[1]=26
            trick[2]=30
            trick[3]=34
            randomContor(4,trick)
        else
            setcontor(4,-1,0,0)
        endif
    endif
    if(count>=6)
        setJD(jieduan+1)
    endif
endif
if(jieduan=2)
    talk[1]
    talk[0]="西岐小贼，拿命来！"
    setTalk(4,talk)
    addBuff(4,3,1,getGrade(-1)*50+5500)
    addBuff(4,4,100000,5500)
    setcontor(4,-1,1,22)
    setJD(jieduan+1)
endif
if(jieduan=3)
    addBuff(4,3,1,800)
    if(mod(count,5)=0)
        setcontor(4,-1,1,22)
    else
         if(probability(50))
            trick[4]
            trick[0]=25
            trick[1]=26
            trick[2]=30
            trick[3]=34
            randomContor(4,trick)
        else
            setcontor(4,-1,0,0)
        endif
    endif
endif
ret
