﻿@name=灵幻洞3


@phaseAllStart

#npcState
@id=30
@x=264
@y=120
@dir=1
@npcEnd

#npcEventS
@id=30
@beid=3
@eid=GETITEM|@type=7|@id=5|@count=1|
@eid=DELVECTOR|@type=0|@id=30|@map=25|
@eid=DELEVENT|@beid=3|
@eid=REINIT|
@npcEventE

#rectArea
@id=1
@x=242
@y=496
@width=48
@height=16
@dir=1
@rectEnd

#rectEventS
@id=1
@beid=1
@auto
@eid=STAGECHANGE|@map=24|@x=138|@y=40|@dir=1|
@rectEventE

@phaseEnd


@phase12set1Start

#npcEventS
@id=0
@beid=4
@eid=GAMEHINT|@type=0|@str=消灭海豹首领|
@eid=DELEVENT|@beid=4|
@npcEventE

#organ
@id=1|@type=1|@x=248|@y=252|@condition=0|
@id=2|@type=1|@x=268|@y=252|@condition=0|
@id=3|@type=1|@x=288|@y=252|@condition=0|
@organEnd

#monster
@id=9|@level=36|@x=264|@y=328|@dir=2|@best=100|
@id=32|@level=36|@x=200|@y=348|@dir=2|@best=0|
@id=32|@level=36|@x=328|@y=348|@dir=2|@best=0|
@monsterEnd

#conEventS
@id=2
@beid=2
@condition|@type=0|@id=9|@count=1|
@eid=DELCOUNTKILL|@id=9|
@eid=SETTASK|@taskID=12|@stage=2|
@eid=SETTASKMOTION|@count=1|@man=18|@tm=1|
@eid=DELEVENT|@beid=2|
@eid=REINIT|
@conEventE

@phaseEnd
