﻿
scene4:
name=道具店
phaseAll:
roles:
1
10
11
rolesEnd

role1:
spriteType=1
x=125
y=173
dir=1
walk=
role1End

role10:
spriteType=2
x=59
y=88
dir=0
walk=0
role10End

role11:
spriteType=2
x=232
y=98
dir=0
walk=0
role11End

phaseAllEnd

scene4End