﻿
scene28:
name=观音房间
phaseAll:
roles:
1
2
rolesEnd
role1:
spriteType=1
pos=1
x=129
y=111
defaultPos=1
dir=2
walk=
role1End

role2:
spriteType=2
x=48
y=79
dir=0
walk=0
role2End
phaseAllEnd
scene28End