﻿
scene14:
name=狮驼后山
phaseAll:
roles:
1
17
rolesEnd
role1:
spriteType=1
pos=1
x=112
y=218
defaultPos=1
dir=1
walk=
role1End

role17:
spriteType=2
x=116
y=63
dir=0
walk=0
role17End

phaseAllEnd
scene14End