if(jieduan=0)
        setpos(0,14,43,121,200)
	hero[2][1]
	hero[0][0]=123
	hero[1][0]=32
	addHero(hero)
	sethp(4,2800)
	setmp(4,2800)
	setJD(jieduan+1)
endif

if(jieduan=1)
	hp=gethp(4)
	if(hp>1500)
		if(probability(70))
			act[3]
			act[0]=11
			act[1]=12
			act[2]=14
			randomContor(4,act)
		else
			setcontor(4,-1,0,0) 
		endif		
	else
		setspeed(4,999)
		addBuff(1,14,5,0)
		removeBuff(4,14)
		removeBuff(4,1)
		addBuff(4,6,-1,0)
		addBuff(4,7,-1,0)
		talk[2]
		talk[0]="嘘!别说话!"
		talk[1]="提示：战斗进入第二阶段，角色#五回合不能施法$"
		setTalk(4,talk)
		setcontor(4,-1,1,41)
		setJD(2)
	endif
endif

if(jieduan=2)
	setspeed(4,86)
	if(probability(70))
		act[3]
		act[0]=27
		act[1]=28
		act[2]=30
		randomContor(4,act)
	else
		setcontor(4,-1,0,0)
	endif
	if(mod(count,4)=0)
		setspeed(4,999)
		talk[2]
		talk[0]="让痛苦来净化你吧！"
		talk[1]="战斗提示：角色#中毒$"
		setTalk(4,talk)
		setcontor(4,-1,-1,0)
		addBuff(1,5,3,200)
	endif
endif

ret
