scene
id 2
name 白云山路
dat 02
weather 0
battleBg 0
BGM 1
enemyLevel 1
enemys 35
endScene
npc
name 南宫煜
visible false
isMotion false
isPass false
attrib 0,160,256,25,48,0,类容
speed 2
frequency 4
endNpc
npc
name 纪馨月
visible false
isMotion false
isPass false
attrib 1,64,234,15,42,0,类容
speed 2
frequency 4
endNpc
npc
name 青珞
visible false
isMotion false
isPass false
attrib 2,48,265,17,41,0,类容
speed 2
frequency 4
endNpc
npc
name 箱子
visible true
isMotion false
isPass false
attrib 48,48,304,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 兔子
visible true
isMotion true
isPass true
attrib 61,128,427,9,11,0,类容
speed 2
frequency 4
endNpc
npc
name 兔子
visible true
isMotion true
isPass true
attrib 61,224,171,9,11,0,类容
speed 2
frequency 4
endNpc
event
type commonEvent
id -1
condition area,128,16,48,16
keyOK false
comment 白云山路---玄天山门
. setScene 1,160,416,0,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,0,448,16,48
keyOK false
comment 白云山路---后山悬崖
. setScene 3,336,192,3,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,80,656,64,16
keyOK false
comment 白云山路---白云山脚
. if event[3]=0
. showText 0,0,南宫煜,村民所说的，好像并不是这个方向。
. else
. setScene 5,32,32,2,true
. endIf
. complete 0
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[160]=1
. setNpcStatus 3,2
. complete 0
. endIf
endEvent
event
type commonEvent
id 160
condition sprite,3
keyOK false
comment 箱子
. ctrl false
. setNpcStatus 3,2
. changeItem add,5,5
. changeMoney add,200
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 219
condition null
keyOK false
comment 战斗技能教学
. initEmy 35,1
. initEmy 35,1
. teach 0
. setBattle true,false,null
. wait 5
. setCamera 192,272
. wait 5
. showText 0,0,提示,地图中#B蓝色火焰#A表示普通的敌人。
. wait 5
. setCamera 64,336
. wait 5
. showText 0,0,提示,地图中#B红色火焰#A表示非常强大的敌人，战斗之前最好有所准备。
. wait 5
. setCamera 0
. complete 1
endEvent
