﻿
scene12:
name=青龙洞窟
phaseAll:
roles:
1
31
rolesEnd
role1:
spriteType=1
x=115
y=208
dir=1
walk=
role1End

role31:
spriteType=2
x=113
y=56
dir=0
walk=0
role31End
phaseAllEnd
scene12End