﻿
scene25:
name=黑山4
phaseAll:
roles:
1
rolesEnd
role1:
spriteType=1
pos=1
x=78
y=240
defaultPos=1
dir=1
walk=
role1End

phaseAllEnd

phase3:
roles:
1
3
28
rolesEnd
role1:
spriteType=1
x=82
y=237
dir=1
walk=
role1End

role3:
spriteType=2
x=83
y=74
dir=0
walk=0
role3End

role28:
spriteType=3
x=82
y=125
dir=0
walk=0
role28End

phase3End

scene25End