﻿
scene8:
name=夜叉池
phaseAll:
roles:
1
19
40
60

rolesEnd
role1:
spriteType=1
pos=1
x=37
y=100
defaultPos=1
dir=1
walk=
role1End

role19:
spriteType=2
pos=1
x=56
y=70
dir=0
walk=
role19End

role40:
spriteType=2
pos=1
x=76
y=70
dir=1
walk=
role40End

role60:
spriteType=2
pos=1
x=229
y=201
dir=1
walk=
role60End

phaseAllEnd
scene8End