﻿
scene19:
name=嚎洞
phaseAll:
roles:
1
17
60
rolesEnd

rolesEnd
role1:
spriteType=1
pos=1,
x=452
y=406
defaultPos=1
dir=2
walk=
role1End

role17:
spriteType=2
x=265
y=126
dir=1,
walk=
role17End

role60:
spriteType=2
x=181
y=125
dir=1
walk=
role60End

phaseAllEnd
scene19End