scene
id 56
name 建州地牢
dat map31
weather 0
battleBg 2
BGM 6
enemyLevel 1
enemys 12,14,12,14
endScene
npc
name 卓一航
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,0,56,25,40,0,类容
scriptVar null
speed 2
frequency 3
endNpc
npc
name 练霓裳
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,16,53,21,37,0,类容
scriptVar null
speed 2
frequency 3
endNpc
npc
name 何禄华
defaultPos 0
visible false
isMotion false
isPass false
attrib 2,32,53,23,37,0,类容
scriptVar null
speed 2
frequency 3
endNpc
npc
name 灰1
defaultPos 0
visible event[271]=0
isMotion false
isPass false
attrib 35,592,176,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 银1
defaultPos 0
visible event[272]=0
isMotion false
isPass false
attrib 34,592,320,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 灰2
defaultPos 0
visible event[273]=0
isMotion false
isPass false
attrib 35,192,528,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 金1
defaultPos 0
visible event[274]=0
isMotion false
isPass false
attrib 33,0,464,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 金2
defaultPos 0
visible event[275]=0
isMotion false
isPass false
attrib 33,48,464,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,80,16,16,16
keyOK false
comment 牢房
. setScene 57,192,608,0,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,592,496,16,16
keyOK false
comment 建州
. setScene 28,496,144,2,true
. complete 0
endEvent
event
type commonEvent
id 271
condition sprite,3
keyOK true
comment 灰1
. changeItem add,9,1
. npcDisappear 3
. complete 1
endEvent
event
type commonEvent
id 272
condition sprite,4
keyOK true
comment 银1
. changeEquip add,2,1
. npcDisappear 4
. complete 1
endEvent
event
type commonEvent
id 273
condition sprite,5
keyOK true
comment 灰2
. changeItem add,8,2
. npcDisappear 5
. complete 1
endEvent
event
type commonEvent
id 274
condition sprite,6
keyOK true
comment 金1
. initEmy 23,1
. initEmy 20,1
. initEmy 20,1
. setBattle true,false,null
. changeItem add,43,1
. npcDisappear 6
. complete 1
endEvent
event
type commonEvent
id 275
condition sprite,7
keyOK true
comment 金2
. initEmy 13,1
. initEmy 13,1
. setBattle true,false,null
. changeItem add,20,1
. npcDisappear 7
. complete 1
endEvent
