﻿
scene8:
name=阎罗山
phaseAll:
roles:
1
10
11
rolesEnd

role1:
spriteType=1
pos=1,2
x=174,122
y=31,521
defaultPos=1
dir=0,1
walk=
role1End

role10:
spriteType=2
pos=1
x=153
y=453
defaultPos=1
dir=0
walk=
role10End

role11:
spriteType=2
pos=1
x=20
y=316
defaultPos=1
dir=0
walk=
role11End

phaseAllEnd
scene8End