﻿
default=1

scene1File:
phaseAll=/map/cunzishinei.map
scene1FileEnd

scene2File:
phaseAll=/map/nanshucun.map
scene2FileEnd

scene3File:
phaseAll=
scene3FileEnd

scene4File:
phaseAll=/map/nanshucunxilu.map
scene4FileEnd

scene5File:
phaseAll=/map/nanshuconglin.map
scene5FileEnd

scene6File:
phaseAll=/map/nanshuconglinshenchu.map
scene6FileEnd

scene7File:
phaseAll=/map/nanshusenlin.map
scene7FileEnd

scene8File:
phaseAll=/map/lingxusi.map
scene8FileEnd

scene9File:
phaseAll=/map/nanshucundonglu.map
scene9FileEnd

music:
1=/music/yewai.mid
2=/music/yewai.mid
3=
4=/music/yewai.mid
5=/music/yewai.mid
6=/music/yewai.mid
7=/music/yewai.mid
8=/music/yewai.mid
9=/music/yewai.mid
end

battleBack:
1=
2=/battlemap/shucongzhandou.map
3=
4=/battlemap/shucongzhandou.map
5=/battlemap/shucongzhandou.map
6=/battlemap/shucongzhandou.map
7=/battlemap/shucongzhandou.map
8=/battlemap/shucongzhandou.map
9=/battlemap/shucongzhandou.map
end

battleMusic:
inbattle=/music/zhandou.mid
inbattleVolume=70
win=/music/shengli.mid
winVolume=70
lose=/music/lose.mid
loseVolume=70
end

sceneEnemy:
1=
2=
3=
4=1,4
5=1,4
6=1,4
7=6,7
8=6,7
9=6,7
end

sceneEnemyCount:
1=0
2=0
3=0
4=0
5=0
6=0
7=0
8=0
9=0
end