if(jieduan=0)
	hero[2][1]  
	hero[0][0]=48
	hero[1][0]=65
	addHero(hero)
	sethp(4,10000)
	setmp(4,1500)
        setJD(jieduan+1)
endif

if(jieduan=1)
    talk[1]
    talk[0]="让你们尝尝火神的愤怒！"
    setTalk(4,talk)
    setJD(jieduan+1)
endif

if(jieduan=2)
    if(gethp(4)<5846)
        talk[1]
        talk[0]="世间万物，一起燃烧吧！ "
        setTalk(4,talk)
        addBuff(4,14,3,0)
        setJD(jieduan+1)
    endif

    if(probability(25))
        act[5]
        act[0]=1
        act[1]=16
        act[2]=31
        act[3]=38
        act[4]=55
        randomContor(4,act)
    else
        setcontor(4,-1,0,0)
    endif
endif

if(jieduan=3)
    if(probability(30))
        act[5]
        act[0]=1
        act[1]=16
        act[2]=31
        act[3]=38
        act[4]=55
        randomContor(4,act)
    else
        setcontor(4,-1,0,0)
    endif

    if(gethp(4)<3000)
        talk[1]
        talk[0]="你死我活！你死我活！！ "
        setTalk(4,talk)
        addBuff(4,2,2,0)
        setcontor(4,4,1,86)
        setJD(jieduan+1)
    endif
endif

if(jieduan=4)
    if(probability(50))
        act[5]
        act[0]=1
        act[1]=16
        act[2]=31
        act[3]=38
        act[4]=55
        randomContor(4,act)
    else
        setcontor(4,-1,0,0)
    endif
endif

ret
