scene
id 46
name 浅水湖畔
dat map47
weather 0
battleBg 0
BGM 0
enemyLevel 1
enemys 28
endScene
npc
name 李修缘
defaultPos 0
visible true
isMotion false
isPass false
attrib 0,176,56,22,40,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 柳小青
defaultPos 0
visible false
isMotion false
isPass false
attrib 6,192,55,18,39,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 兔子
defaultPos 0
visible false
isMotion false
isPass false
attrib 58,80,204,9,12,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 二当家
defaultPos 0
visible false
isMotion false
isPass false
attrib 3,160,55,19,39,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name X62
defaultPos 0
visible true
isMotion false
isPass event[172]=0
attrib 72,304,341,20,21,2,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,160,16,48,16
keyOK false
comment 进入卧牛山
. setScene 45,144,400,0,true
. complete 0
endEvent
event
type commonEvent
id 48
condition null
keyOK false
comment 发现兔子
. if event[46]=1&event[48]=0
. ctrl false
. delLog 17
. screenFlash true
. changeBomb false
. sync
. npcAppear 3,46,160,48,2
. npcAppear 1,46,192,48,2
. npcAppear 2,46,80,208,0
. endSync
. showText 6,0,柳小青,快瞧，那有只兔子。
. setCamera 2
. setDir 2,left
. move 2,48,208
. move 2,48,352
. setDir 2,left
. setDir 2,up
. setDir 2,down
. setCamera 0
. showText 6,0,柳小青,哎呀！跑掉了。
. showText 1,0,李修缘,咱们追！
. sync
. npcDisappear 1
. npcDisappear 3
. endSync
. ctrl true
. complete 1
. endIf
endEvent
event
type commonEvent
id 49
condition area,48,208,48,16
keyOK false
comment 一追兔子
. if event[48]=1&event[49]=0
. ctrl false
. screenFlash true
. sync
. npcAppear 0,46,48,208,2
. npcAppear 2,46,48,352,0
. endSync
. setCamera 2
. move 2,48,384
. setDir 2,left
. setDir 2,right
. move 2,160,384
. setCamera 0
. showText 1,0,李修缘,看我抓住你把你做成麻辣兔肉！
. ctrl true
. complete 1
. endIf
endEvent
event
type commonEvent
id 50
condition area,96,400,16,32
keyOK false
comment 二追兔子
. if event[49]=1&event[50]=0
. ctrl false
. screenFlash true
. sync
. npcAppear 2,46,160,384,0
. npcAppear 0,46,96,384,1
. endSync
. setCamera 2
. move 2,160,256
. setDir 2,up
. setDir 2,right
. setDir 2,down
. setDir 2,left
. setCamera 0
. showText 1,0,李修缘,这下看你往哪跑，哈哈……
. wait 0,5
. npcDisappear 2
. wait 0,5
. showText 1,0,李修缘,怎么不见了？！
. ctrl true
. complete 1
. endIf
endEvent
event
type commonEvent
id 51
condition area,160,288,32,16
keyOK false
comment 掉陷阱
. if event[50]=1&event[51]=0
. ctrl false
. setInfo 48,224,224
. screenFlash true
. sync
. npcAppear 0,46,144,240,0
. npcAppear 1,46,192,240,3
. npcAppear 3,46,160,272,0
. endSync
. wait 1,10
. setDir 1,right
. setDir 1,left
. setFace 1,7
. showText 6,0,柳小青,咦？这死兔子到底跑哪去了啊。
. setFace 3,9
. showText 4,0,二当家,这个……老大，我们站的地方好像？
. setDir 0,down
. showText 1,0,李修缘,啊？
. sync
. shake 5
. screenWhite 5,0
. endSync
. showGame false
. sync
. npcDisappear 0
. npcDisappear 1
. npcDisappear 3
. endSync
. showText 4,0,二当家,我晕……又掉下去啦……
. showText 1,0,李修缘,又……
. ctrl true
. setScene 47,240,176,0,true
. complete 1
. endIf
endEvent
event
type commonEvent
id 172
condition sprite,4
keyOK true
comment bx62
. setFace 0,0
. changeItem add,8,1
. complete 1
endEvent
