scene
id 9
name 金朋山寨
dat map10
weather 0
battleBg 0
BGM 0
enemyLevel 1
enemys 16,18
endScene
npc
name 李修缘
defaultPos 0
visible true
isMotion false
isPass false
attrib 0,176,424,22,40,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 二当家
defaultPos 0
visible false
isMotion false
isPass false
attrib 3,160,423,19,39,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name X11
defaultPos 0
visible true
isMotion false
isPass event[121]=0
attrib 72,0,181,20,21,2,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name X12
defaultPos 0
visible true
isMotion false
isPass event[122]=0
attrib 72,304,309,20,21,2,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id 8
condition area,192,144,16,80
keyOK false
comment 二当家临阵退缩
. if event[7]=1&event[8]=0
. ctrl false
. setInfo 6,256,64
. screenFlash true
. changeBomb false
. npcAppear 0,9,208,112,0
. npcAppear 1,9,208,160,0
. showText 4,0,二当家,老大……
. setDir 0,down
. showText 4,0,二当家,老大，俺就不进去了。中不？
. showText 1,0,李修缘,嗯？……也对，毕竟是以前的大哥，现在相见多少有些尴尬，你就留在这吧。
. aside 二当家离开队伍。
. npcDisappear 1
. setTeam 0
. ctrl true
. changeBomb true
. complete 1
. endIf
endEvent
event
type commonEvent
id -1
condition area,128,400,48,16
keyOK false
comment 到野鸭岗
. setScene 8,288,16,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,160,80,32,16
keyOK false
comment 进金朋大厅
. setScene 10,112,352,0,true
. complete 0
endEvent
event
type commonEvent
id 121
condition sprite,2
keyOK true
comment bx11
. setFace 0,0
. changeEquip add,0,2
. complete 1
endEvent
event
type commonEvent
id 122
condition sprite,3
keyOK true
comment bx12
. setFace 0,0
. changeItem add,3,2
. complete 1
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[8]=0
. setInfo 9,192,112
. complete 0
. endIf
endEvent
event
type commonEvent
id -1
condition sprite,1
keyOK false
comment 对话二当家
. showText 4,0,二当家,老大，我不好意思进去见之前的老大呀。
. complete 0
endEvent
