﻿
bg:senglin
enemy:3
aiGrade:0
flushFood:0,0
flushItem:0,0
setMode:1
setTime:60,120



table
105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105
106,0,0,0,0,0,0,0,0,108,0,0,17,0,0,105,107,106
106,105,105,105,105,105,105,105,0,107,0,102,103,102,0,0,0,106
106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,105,0,106
106,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,0,106
106,-1,105,105,0,0,0,0,0,0,0,101,0,17,0,105,0,106
106,0,0,0,0,103,0,19,0,104,0,0,0,0,0,0,0,106
105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105,105
endTable


event
trigger=0
root
setSanke:0,3,1,2,1
setSanke:1,3,3,2,1
if getAiGrade()=0
setPoint:14|3|14|2|16|2|16|6|10|6|10|5|4|6|4|6|1|6|1|5
else
setPoint:14|3|14|2|16|2|16|6|10|6|10|5|4|6|4|6|1|6|1|5
endIf
endRoot
endEvent
